An attempt at creating a realistic simulation of how hurricanes of different intensities can damage various structures in a town. In other words, a survival game where you experience a hurricane. Updates 2023: Managed to make it so this game no longer causes Roblox's physics engine to implode on itself, which means I can afford to make the destruction a lot crazier in the future. technical to-do list: • make the maximum flood height more random (currently depends solely on the maximum winds) feature-related to-do list: • make team change gui • make the shop • make currency • make personalized vehicles • make the town have more stuff • make an in-game comment system • make the map regenerate itself once it's mostly finished • make a user inventory system • make redeemable codes
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