This is a client-sided pathfinding NPC test. Feel free to take a look and test your computer and the server! 1000 is the max NPCs allowed. This system uses A* with combined short raycasting. The system use's a modified version of SteadyOn's TweenService2. This game is compatible with streaming enabled. Once an NPC is loaded back in, it will take a moment for the smoothing to replicate again.
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