A project born from my love of RTS games. Inspired by games like Empire at War and Stellaris. However unlike those games and most other games in the genre, this game is in all 3 dimensions rather then the normal top-down approach. Focus has been mainly on finishing the mechanics, most of the visuals/ui/etc. are temporary. Almost no audio yet. Though it is playable at this point, it is very lacking. Controls are listed in the game, too long to post in the description. It is currently possible to start a match alone, there will be a neutral entity that spawns with ships that you can fight (neutral ships can shoot but don't move). Some of the stuff coming in the future: -Weapon types doing more/less damage based on shields/hull + shield bypassing -Making energy relevant -More ships/buildings/module types -Researchable technology -More modes -Finishing lobby/redoing settings/ other ui improvements -Match Replays! -Custom map creation??
Open to everyone
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