Updates: - Unit scale bumped to 20x (from 16x) for accuracy. - Mario pushes ceilings and OOB correctly now. - Wah sound when ground pounding. - Cleaned up placeholder sounds. - Dust particles when on sand. A port of Super Mario 64's platforming mechanics, derived from "n64decomp/sm64" on GitHub. Featuring voice acting from yours truly, and animations done by Stalkalek! Source code is available on GitHub: MaximumADHD/sm64-roblox
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