a fun prototype game where we are all lost shift to run say "returntomenu" to return to the menu currently features: -a slightly above average iq monster -relative spookiness -a procedurally generated maze that changes every hour (please don't get bob stuck, he gets explosive after about a minute) latest update: keycard spawns note from dev: I have so much more I want to do with this, but I just don't have the time/motivation. I want to put this out instead of waiting for everything to be "perfect" with the game. I hope you like this little demo. I mostly released this to put pressure on myself to work on this project. Enjoy!
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