Just proof of concept with some new raycasting features The character is a point :P Controls: wsad to walk space to jump and double-jump "x" to reset "z" to set foot-grab to 0% "c" to set foot-grab to 100% "q" to set elasticity to 25% "e" to set elasticity to 100% "r" to randomize elasticity "v" to set velocity to camera direction "p" SPEED BOOST I'm not sure if this actually uses accurate physics math, I just slapped it together
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