Unfinished game from very long ago, I decided to publish it for some test fun, very unlikely that I will continue working on it. (Inspired by: Doors by LSplash) Text from very long ago: Epic to do list: -- Players that lack behind get teleported to an newer room -- Third (black dimension Door) monster added -- Better room generation (Never happening to lazy) -- Items -- Shop (Mid and early in the beginning of runs) -- First boss (Should probably be at door 25 -30) (The stomper) -- Lobby -- Explainer (Like when you die someone that says what that was and stuff) -- Death cam -- Rewards for Lobby Stuff thats pretty much done and cool to notice here: -- First Rush like entity (Mechanical) (Rush from doors) -- First jump scare entity -- Alright(BAD) room generation (Including environment, items and sub rooms generation) -- Currency generation that you can find during game (And pickup) -- Hide spots -- Crouching
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